AIRBORNE RANGER

LOADING INSTRUCTIONS
CBM 64/128 CASSETTE
Press SHIFT and RUN/STOP keys together. Press PLAY on the cassette deck.
SPECTRUM 48/128K, +2 CASSETTE
Type LOAD and press ENTER, then press PLAY on the cassette deck.
When loading the game, the title screen appears, after the title screen you will be presented with a controls menu. The choices are:
1. Keyboard 2. Kempston 3. Protek - AGF
4. Sinclair 5. Fuller
Press the appropriate number to highlight your selection and space to confirm choice. if you change your mind do not press space and after a short period the computer will ask you to choose again.
AMSTRAD CPC CASSETTE
Press CTRL and small ENTER keys together then press PLAY on the cassette deck.

MISSION SELECTION
There are always more missions that need to be done than there are Rangers to do them. Choose the mission you wish by highlighting and selecting with your joystick.

Campaigns: Experienced commanders may want to select "Campaign." A Ranger assigned to a campaign will be expected to perform all of these missions. By selecting "Campaign" you will be eligible for promotions and awards that are not available to those who prefer to select their missions.

Difficulty level: The higher the difficulty level, the more dangerous the mission, but the Ranger will have the opportunity to score more merit points. Use the controller to move the slider left or right on the difficulty bar (Left=Easy: Right=Difficult). Press the control button to select.

AIRDROP TO THE MISSION ZONE
While enemy attention is diverted elsewhere, a V-22 Osprey aircraft flies our Ranger to the mission zone. The Osprey will pass over the goal area for a quick reconnaissance, then continue south to the Drop Zone where you can jump in relative safety.

The Osprey flies south at a steady speed, but you can deviate course east or west to some extent (so you can drop Supply Pods where you want, and jump at a favourable location). To move the Osprey east or west, move your controls left or right.
Supply Pods: You have been issued three Supply Pods, each containing extra arms, ammo, and first aid.

COMBAT SCREEN
Most of the action takes place on the Combat Screen, which shows you, the ranger, in the centre surrounded by your immediate environment.

RANGER MOVEMENT
Direction: Simply move the controls in the direction you want to go. You rotate until facing that direction, then move.

Changing Movement Speeds: You start the ground mission walking. To change to running, press the RUN/WALK key; to switch back to walking, press it again. Pressing the CRAWL/UPRIGHT key enables you lo toggle between walking (or running) and crawling.

WEAPON USE
An Airborne Ranger has a variety of weapons at his disposal. To see which weapon you are currently armed with, look at the Combat Indicator at the top corner of the screen and note what silhouette appears there. To see your current weapon, look at the weapon indicators on the right of the screen and note which weapon is highlighted.
To change weapons, just press the appropriate key for the weapon you want. The silhouette indicator will change when the weapons are switched.

Carbine: This short automatic rifle fires when the control button is pressed.
Hand Grenade: To throw a Hand Grenade, cess the button, then release it.
Law Rocket: A Light Anti-Tank Weapon rocket is launched when the control button is pressed.
Knife: When the control button is pressed, you stab in the direction you are facing.
Time Bombs: These are charges of plastic explosive with variable time-detonators.





Spectrum symbols may vary to those shown.

MISSION BRIEFINGS
Destroy a Munitions Depot:
Steal a Code Book:
Disable Enemy Aircraft:
Capture an Enemy officer:
Cut a pipeline:
Knock Out Enemy Radar Array:
Disable a SAM Site:
Liberate a P.O.W. Camp:
Photograph a Secret Experimental Aircraft:
Free the Hostages:
Create a Diversion:

AFTER THE MISSION
Promotions: If you complete your mission successfully you can expect to be promoted. The ranks a Ranger can achieve in this way are, in order: Private First Class (PFC), Corporal (CPL), Sergeant (SGT), Staff Sergeant (SSG), Platoon Sergeant (PSG), Sergeant Major (SGM), Second Lieutenant (2LT), First Lieutenant (1LT), Captain (CPT), Major (MAJ), Lieutenant Colonel (LTC) and Colonel (COL - Achievable only by selecting "Campaign").

Commendations and Medals: Medals are awarded for achievement above and beyond the call of duty.

KEYBOARD CONTROLS FOR CBM 64/128
<= Call
5 Time Bomb 5 seconds delay
6 Time Bomb 10 seconds delay
7 Time Bomb 15 seconds delay
Inst Del First Aid
CRSR Run/Walk
Space Bar Crawl/Upright
Run/Stop Map

WEAPON SELECTION
F1 Carbine
F3 Hand Grenade
F5 Law Rocket
F7 Knife

KEYBOARD CONTROLS FOR AMSTRAD
ESC Call
DEL First Aid
F3 Time Bomb 5 seconds delay
F6 Time Bomb 10 seconds deas
F9 Time Bomb 15 seconds delay
Enter Run/Walk
Space Bar Upright/Crawl
Shift Map

WEAPON SELECTION
F0 Carbine
F1 Law Rocket
F4 Knife
F7 Hand Grenade

CONTROLS FOR SPECTRUM
M Call
Z Time Bomb 5 seconds delay
X Time Bomb 10 seconds delay
C Time Bomb 15 seconds delay
B First Aid
Enter Run/Walk
Space Crawl/Upright
Symbol/Shift Map

WEAPON SELECTION FOR SPECTRUM
1 Hand Grenade
2 Knife
3 Law Rocket
4 Carbine

(C) Microprose Software Inc. All rights reserved. Licensed to KIXX.
Unauthorised copying, lending or resale by any means strictly prohibited.
KIXX, Units 2/3 Holford Way, Holford, Birmingham B6 7AX.
Tel 021 625 3311

 

Retyped in 2000 AD by Alessandro "Gazzosa" Grussu
Visit my website at http://members.xoom.com/gazzosa
Proud member of the Spectrum Webring.