SNOOKER ------- To Load: +2/128K Reset then press ENTER 48K LOAD "" then press ENTER INSTRUCTIONS ------------ After loading, Vision's Snooker checks automatically to see if you have a Kempston joystick attached, if not it selects the keyboard as the input medium. The joystick duplicates all the functions of the keyboard. Except whire you need to select an option. Q W E T Y U 7 \ | / \ | / | A -(S)- D G -(H)- I 5 -(9)- 8 / | \ / | \ | Z X C B N M 6 The cursor keys shown allow you to move the Cue and the Cue Ball the "S", "H" and "9" act as the fire button if you are not using a Joystick. START GAME ---------- After loading, the message 'NUMBER OF PLAYERS 1/2?' will appear. 1 = one player option. 2 = two player option. Select the option you require, and the message 'PLAY A 15-BALL GAME Y/N?' will appear. This permits you to play a full or a 10-ball game. After chosing your mode of play the message 'PLACE WHITE BALL INSIDE CIRCLE' will appear. Using the keys shown, or the joystick, position the + within the 'D' on the table plan. Ensure that the + is not touching one of the other balls. When you are satisfied about the position of the cue ball press 'FIRE' and the cue ball will appear. FIRST BREAK ----------- The menage 'POSITION CROSS' will appear on screen. To make the break move the + which represents the cue aiming point i.e. the line the ball will take to your target point on the pack of reds. When you have chosen this position press the fire button. Holding this button down will increase the strength of your shot. The shot will be taken when you release the button. POTTING AND SPIN ---------------- To aim for a ball use the same procedure for controlling the cursor as described above. To put spin on the ball, just move the joystick or cursoe in the direction that you wish the ball spin to take, whilst first pressing the fire button. Then release the fire button and continue to press the direction key or joystick. When you release the key the shot will be taken. If you do not pot a ball and are playing a two-player game, the next shot is offered to your opponent, otherwise you may continue. If you pot a red you must then select a colour. SELECTING A COLOUR ------------------ After pothig a red the message 'SELECT COLOUR TO POT' will appear. An arrow will appear on screen beside one of the colours, and you must move this to the colour you am going for. This is done by using the keyboard or joystick, either up and down, or left to right. When you have selected the colour you want, press 'FIRE' and the game will be resumed. When all the reds are potted the computer is programmed to automatically select the colours in proper order. OPTIONS ------- When the menage 'POSITION CROSS' appears there are three options available: 1. DELETE BALL FUNCTION. The fire button deletes the ball that is flashing and moves on to the next one. To skip a ball press any direction key. To skip through them all continue pressing any direction key until the cross re-appears. 2. ABORT CAME FUNCTION Y/N. Y starts a new game. N returns you to the current game. 3. FOUL SNOOKER OPTION. This option is only available on a two-player game. After a 'FOUL SNOOKER' message appears, press key three to get the instruction 'FOUL PASS Y/N'. If you answer 'yes' the turn is passed on to your opponent, and if it is 'no' you choose the colour to pot. (C) 1986 Visions Produced & Manufactured by Dataclone Ltd. (Transcribed by Robin Stuart)