SMILER Lead Smiler around the screen with the usual cursor keys. He must avoid the trees and eat the green squares. Once he has eaten four green squares he becomes supercharged and can eat as many trees as possible until his time (marked on the top right) runs out. If Smiler eats the inverse (c) while supercharged you gain 10 bonus points for every unit of time remaining. A game for the 16K Spectrum by Redvers Stringer, Margate, Kent.