SKATE OR DIE Electronic Arts, 1988 The events are positioned as follows: Side one: The main control program - the Skate shop, the Freestyle ramp and the high jump. Side two: The Downhill, the Pool and the Jam. Skate shop Use the cursor keys to move the 'Skate or Die' pointer around the screen, press Space to click on the required section. Note: You always use the cursor in the skate shop. There is no abort key on the Spectrum version of Skate or Die due to the ease of simulating the same key value from other input devices, this removes the chance of accidentally aborting the game. Getting started Press Space on the 'sign in' option to set up each player for the game. On the sign up screen use the up/down cursors to select an empty slot and then use Space to select it. Type in the player's name and then press Enter. Use the left/right cursor keys to select Keyboard, Kempston, port 1 or port 2 and then space to finish. Press Break (Caps shift and space) to clear all the names from the sign up screen. Press Space on the cancel option to leave the sign up screen. Keyboard controls: Up: Q Down: A Left: O Right: P Fire: Space Go Skate Press Space on 'Go Practice' or 'Go Compete' when you are ready to play. Note that Player One always controls the skater in the Town Square. Event Stuff Lester always provides the opposition for each player in events that require another skater. Downhill Race In this version there are no Slide turns. Jam These controls apply to both of the 'control foots'. Lean in the direction you are facing plus fire and then up or down for high or low punches. (On the joystick this is the diagonal up or down.) Lean in the opposite direction plus fire to kick. Each player will fight against Lester with the best scores coming out tops. Pool To win, there is no limit to the number of games, it's just the first to get 2 slams up on the other skater. The score counts down to zero, if you beat the other guy before he reaches zero then you score the remaining time otherwise you score zero, win or lose. High Jump Move left and right to increase speed, press fire while you are in the air on the right hand side to settle for your current high jump score. Freestyle A score is awarded for every move and a bonus score is awarded at the end of an event for the combination and variation of moves used. Use clicks in the pump zones and lean the controller between pump zones to select the particular trick.