PRO SKATEBOARD SIMULATOR ------------------------ FAST SMOOTH ACTION TOTALLY WICKED ACTION!!!! Do Ariel 180's 360's 720's the lot!! 7 Crucial Skateparks plus 7 Cross Country's! Pop ollies over fences, pudles and rough ground - You gotta be cool not to SLAM!!! This is a well radical game - all the action, all the excitement, all the skill - just like the real thing! TWO CAN PLAY SKATEPARKS AND CROSS COUNTRY LOADING 48k users type LOAD"" (ENTER) 128k users turn machine on, press ENTER BEFORE YOU START SKATING... When the game has loaded, you'll be asked to enter a code letter before you can play. Just look up the co-ordinates on this table, and enter the letter that you find there; eg. if asked what's at D5, you type Z. If you get it wrong three times... 0 1 2 3 4 5 6 7 ------------------------ A | E J U Y F V A L | B | R F X K T C I U | C | I S Q M L E F G | D | B Y B T G Z P G | E | N W S R D H Z H | F | P I C W O M Q A | G | O H J D D A N J | H | E C K V K X L B | ------------------------ PROFESSIONAL SKATEBOARD SIMULATOR You can control your skater with SINCLAIR or KEMPSTON joysticks. or by using the keyboard. JOYSTICK KEYS Turn left LEFT Z Turn right RIGHT X Boost UP O Stop/Spin DOWN K Ollie (jump) FIRE P You can select controls and how many players on the title screen - just press the appropriate key (1, 2 or 3) for the option you want. The game is played over seven levels, each with two parts, a 3D SKATEPARK section and an overhead CROSS COUNTRY section. On both parts of each level, your time remaining is indicated at the top left of the screen, and the number of flags left to pick up/skate between is shown at the top right. THE SKATEPARK You're up against time - you must move lightning fast to collect all the flags in the park before the timer runs out. Don't skate onto the rough ground - you'll get a time penalty for leaving the tarmac. Sometimes you'll have to jump over rough ground to get to other parts of the park. If you come off the course, you will be given a pointer - put this where you want the skater to reappear, then press FIRE to start skating again. THE SKATEPARK: CONTROLS Pushing the joystick LEFT or RIGHT turns the skater in that direction. Push FORWARD on the joystick repeatedly to make the skater boost himself along. Pull BACK on the joystick to stop the skater and spin thru 180 degrees. (Pulling hard back on the joystick is very useful for recovering from panic situations) Press FIRE on the joystick to Ollie (jump) THE CROSS COUNTRY EVENT In this part of each level, you have to skate cross-country to a finish post, passing thru pairs of flags. Again, you are up against the clock. Be careful to avoid water, trees, and buildings - hit these and you SLAM in a big way. THE CROSS COUNTRY EVENT: CONTROLS Pushing the joystick LEFT or RIGHT makes your skater go in that direction. Push the joystick FORWARD or pull it BACK to accelerate/decelerate. David and Richard Darling first started writing computer games when they were in their early teens and still at school. They duplicated the cassettes themselves and sold them by mail order, taking small advertisements in magazines. From these beginnings David and Richard became contract programmers. They wrote and sourced games for major software houses, and many of these games were major best sellers. In October of 1986 the Darlings set up CodeMasters, their own company. From the beginning they were determined to sell only the best possible games at the lowest possible price. One title, BMX SIMULATOR, went on to become one of the worlds best selling games. In less than a year, CodeMasters had a string of Top Ten hits to it's name. The company was the best selling software house in Britain. David and Richard are now 21 and 20 years old, and are determined to continue what they do best; producing top selling computer games. YOU COULD WRITE FOR CODEMASTERS CodeMasters excellence is a result of utilizing the best games programmers there are. The best programmers deserve the best rewards. If you are good enough to program for us then write to David Darling now - you won't regret it. This program, including code, graphics, music and artwork are the copyright of CodeMasters Software Co. Ltd and no part may be copied, stored, transmitted or reproduced in any form or by any means, hired or lent without the express permission of CodeMasters Software Co. Ltd. This entertainment experience was brought to you by... Coding: Mark Rivers Graphics: Nigel Brown/Mark Rivers Music/FX: David Whittaker Game Design: Gavin Raeburn Project Director: Tim Miller Production: Mike Clark Cover Illustration: Liz Darling Design/Artwork: Nigel Fletcher MADE IN ENGLAND Published by CodeMasters Software Co. Ltd., PO Box 6, Leamington Spa, England CV33 0SH. (Transcribed by Robin Stuart)