PEKING David Sanders COMPLETE GAME It's a fiendish brain-puzzler is Peking. But as it's been around for billions of years, we though we'd put it on the cassette to give you something to think about over Yuletide. What you have to do is remove all the tiles by pairing them off with identical ones. Easy-peasy? No. Because you can only pair off those tiles which don't have any tiles on top of them, or those which occur at the end of a row (left to right). Makes things a bit trickier, doesn't it? To remove a tile, move the arrow onto it and hit fire. Then move to it's partner and hit fire again, and if it's allowed to be removed (ie it's not under another or in the middle of a row), the pair will disappear. To cancel a wrong tile, just click on any other tile. There are four tiles of each symbol. To call up the options menu, move the arrow onto the menu icon at the top of the screen and press fire. You can then list the tiles, change the view, look at all the tiles layer by layer and take back any moves you want. It's all dead useful, but if you use Show Moves, Look Under or Back/Forward you'll get a one minute time penalty. Considering you've got 30 minutes to do the whole puzzle, it's quite a hefty price to pay. CONTROLS Joystick or keyboard Q Up A Down O Left P Right SPACE Fire (taken from Your Sinclair issue 73)