MS. PAC-MAN FROM ATARISOFT (TM) Meet the Queen of the Video Games! Gobble up dots, eat energy pills and delicious fruits, but beware of the ghosts. SCORING Maze Fruit Points Points 1 cherry 100 yellow dots 10 2 strawberry 200 blue dots 50 3 peach 500 ghost 1 200 4 pretzel 700 ghost 2 400 5 apple 1000 ghost 3 800 6 pear 2000 ghost 4 1600 7 banana 5000 LOADING INSTRUCTIONS -------------------- 1. To connect the Spectrum to your cassette recorder, refer to Chapter 6 of the ZX Spectrum Introduction Manual. 2. Fully rewind your Ms PAC-MAN cassette. 3. PRESS PLAY button on your cassette recorder. 4. Type LOAD "" The program will now load automatically. CONTROLS -------- After the title screen you may choose a 1 or 2 player game: For a 1 player game press O For a 2 player game press T You may then select one of the following game control options: Keyboard Control:.......................... K Sinclair Joystick:......................... Z Kempston Joystick:......................... X Cursor Joystick (AGF or Protek) ........... C KEYBOARD When using the keyboard, you can move Ms. PAC-MAN with the following keys: Q ...... UP A ...... DOWN O ...... LEFT P ...... RIGHT JOYSTICK With your Joystick correctly positioned you will be able to move Ms. PAC-MAN up, down, left and right. Press the S key to Start the game. GAME PLAY --------- Ms PAC-MAN scores points by eating the dots in the maze whilst avoiding the ghosts. Flashing Power Pills are located in each corner of the screen. Eating a Power Pill will turn the ghosts blue with fright for a few seconds, during which time Ms PAC-MAN may chomp the ghosts to score more points for each ghost she catches. They will blink before they turn back to their true colours and then Ms PAC-MAN had better beware! When Ms PAC-MAN has eaten all the dots, she reappears in a new maze where the ghosts move faster. In each successive maze, it becomes harder for Ms PAC-MAN to eat all the dots without being caught. Ms PAC-MAN can travel from one side of the screen to the other by using the Escape tunnels. The pursuing ghosts are slowed down through these tunnels so make good use of them... At the begining of the game Ms PAC-MAN has five lives. She is rewarded with an extra life when she reaches 10,000 points. Extra points can be earned by eating the bonus fruits which appear from time to time. If Ms PAC-MAN is caught by a ghost then she loses one of her five lives. To hold the game press the H key. To resume game play press the H key again. Have you tried these other Atari favourites for your Sinclair ZX Spectrum? DONKEY KONG JR. --------------- You as Donkey Kong Jr pursue Mario through the dangerous jungle, fighting off predators in an effort to save Donkey Kong. GALAXIAN -------- The Galaxian Fleet is poised for attack. You'll need quick reflexes and an accurate aim to zap the Galaxians as they swoop down on your spaceship. POLE POSITION ------------- Atari puts you in the driver's seat! Pass cars like they're standing still, but watch those curves! One mistake and you could go up in flames.