MARTIANOIDS (c) The Mission ----------- After a long journey with only routine maintenance to do, Markon is suddenly attacked by vicious and barbaric Aliens...THE MARTIANOIDS. The MARTIANOIDS enter your ship, disrupting the passage of programs as they are transmitted through The Brain of Markon, draining your battery in desperate suicidal attacks to destroy you and your ship. Their Photon Weapons pass through the internal parts of The Brain destroying all Active Components in their path. Your task is to guide the program from the Transmitter to the Receiver in each sector. When a program is received the internal defences are activated, thus preventing any further damage in that sector of The Brain. Beware of Disposal Chutes as your program will fall down these and be lost. If all the Active Components in each sector are destroyed then, the sector is destroyed and can no longer be repaired or activated. Spare Batteries are located around The Brain for you to use when your charges become low. To defend yourself you have Lasers which destroy internal walls, Active Components, Replacement Cones and Aliens. To help you in your mission, your Console displays a map which shows your position within The Brain, the position of the program and the status of each sector. Red indicates the sector has been destroyed, White that has been activated and flashing Red and Yellow indicates a sector under attack. Also your Console displays messages to tell you what is happening within The Brain. Loading Instructions -------------------- Connect the Ear socket on your Spectrum to the ear socket on your Recorder and ensure the Mic Lead is disconnected. Place the cassette tape in the Recorder and rewind to the beginning. Type Load "Mart" or Load "" for the 48K Spectrum. Type "ENTER" in Tape Loader for Spectrum +2. Press Play on the Cassette Recorder. MARTIANOIDS will now load and run automatically. If loading is unsuccessful, rewind the cassette and adjust the volume control on the Recorder and try again. Play the Game ------------- Keyboard Controls Left: Your Droid will turn Left using X, V and N keys. Right: Your Droid will turn Right using C, B and M keys. Forward: Your Droid will move forward using A, S, D, F ... "Enter" row. Laser: You can fire your laser using Q, E, T, U and O keys. Blaster: You can fire your blaster using W, R, Y, I and P keys. Pick Up/Drop: You can pick up and drop spare parts using 1, 2, 3, 4 ... O, Z and "Symbol Shift". Joystick Controls Your Driod can be fully controlled using Kempston, Cursor and Interface II joysticks which replace turn Left, turn Right, Forward, Laser Fire, Pick Up/Drop (Pull Back). The blaster is fired using Z, X, C... "Symbol Shift". Pause: MARTIANOIDS can be paused by pressing "Caps Shift" or "Space". MARTIANOID Features ------------------- 1. 3D Scrolling 13.Battery Charge Indicator 25.Joystick Control 2. Transmitters 14.Scrolling Message 26.Extra Lives 3. Receivers 15.Lasers 27.Attacking Photons 4. Disposal Chutes 16.Blasters 28.Materialisations 5. Active Cells 17.Penetrable Walls 29.Destroyed Cells 6. Replacement Cones 18.Program 30.Large Play Area 7. Spare Batteries 19.Photons 31.Sector Status Display 8. Map Display 20.Indestructible Walls 32.Sounds 9. Pick Up/Drop 21.Droids 33.Amazing Animation 10.Scores 22.Clockwork Mice 34.Continuous Pause 11.High Scores 23.Aliens 12.Name Registration 24.Explosions MARTIANOIDS (C) ULTIMATE PLAY THE GAME. Copyright & Trade Name, 1987 Ashby Computers & Graphics Ltd. All rights reserved Worldwide. The game and name MARTIANOIDS and all of its associated hardware, software, code, listing, audio effects, graphics, illustrations and text are exclusive property and copyright of ASHBY COMPUTERS & GRAPHICS LTD. and may not be copied, transmitted, reproduced, hired, lent, distributed, stored or modified in Ashby Computers & Graphics Ltd., The Green, Ashby de la Zouch, Leicestershire LE6 5JU. England.