THE SPECTRUM GAMES DATABASE GULPMAN PUBLISHER Campbell Systems AUTHOR Someone Campbell? YEAR 1982 CATEGORY Maze/Arcade DESCRIPTION Eat the fruit, avoid the nasties. That's all there is to it! CONTROLS Cursor Keys, Joystick of some kind. INSTRUCTIONS Gulpman is a small man that you must guide around one of a selection of mazes eating fruit. Once a level is clear of fruit, you start again only everything is a bit faster. Four nasty faces are on your tail and must be avoided at all costs, or they rob you of one of your lives. However, you do have a limited number of laser blasts which when activated fire out in all four directions around Gulpman, sending any nasty face they touch back to its starting corner. INLAY CARD TEXT I don't have this, so if anyone can help out.....etc... Full instructions are included as part of the game, though! CHEATS None that I know of. SEQUELS/PREQUELS None. SCORES RECEIVED I'm sure this was pre-games mag days! URL This is available in a number of places, although I seem to remember that some of the snapshots I originally came across were corrupt and didn't run properly. Take care. You can try searching for GULPMAN.ZIP or have a look at the snap here (which I can't guarantee....) - ftp://ftp.dcc.uchile.cl/pub/OS/sinclair/snapshots/g/gulpman.zip GENERAL FACTS A Pac-Man theme, but distinctly non-Pac gameplay. Plays more like a straight collect and avoid game than the 'chase' style of Pac Man. Gulpman features 16 (I think) different mazes, but unfortunately you don't progress to a new maze when you complete the level. This means you can only swap mazes between games. True to the original trusting family of Speccy programmers, in the days before there was such a term as 'Piracy', Gulpman comes complete with a 'Save the Game to Tape' option, which creates another identical copy of the game on a tape of your choice! The game is written in a mixture of BASIC and Machine Code, and plays very quickly. NOTES Good, clean, non-violent fun from the very birth of the Speccy era.