FARMER JACK IN HARVEST HAVOC! Jack loves his home-brew wine. What started as a hobby, with a lone demijohn of elderberry wine bubbling away in the under stairs cupboard, has become big business for him in a few short years, and the number of allotments he owns, to grow the fruits, is getting bigger every year. Big business isn't easy though - this year another supplier has been flooding the market with cheap nasty wine, but Jack's wholesome organic produce still rules the market - despite all the competition tried. But last night, at the end of another fabulous growing season, when he had started collecting the fruit for this year's vintage he heard a clanging of metal, smelt the foul smell of big business, and saw huge steel monsters roaming the allotments, trampling the paths and destroying his crops! "By eck! Me 'arvest! It's a rum-do this!" Jack exclaimed, and off he set again to gather his harvest, and deal with the competition's mechanical menace that was threatening his livelihood... HOW TO PLAY Jack progresses through the game by making each area of his allotment safe - either by collecting all the fruit or by destroying all the monsters. Boulders can be pushed or undermined to make them fall on any unsuspecting monster, or Jack himself if he doesn't get out of the way soon enough. A number of bombs are also at his disposal, which will explode once the fuse has burnt out - hopefully giving Jack enough time to leave the blast-area and the monsters to move within it's range. CONTROLS Controlling Farmer Jack Keyboard controls: LEFT - Jack will move left by using the 'Z' key. RIGHT - Jack will move right by using the 'X' key. UP - Jack will move up by using the 'K' key. DOWN - Jack will move down by using the 'M' key. FIRE - Jack will plant a bomb when the 'L' key is pressed. All keys can be redefined. Joystick controls: Farmer Jack can be fully controlled using either Kempston, Protek/Cursor, or Sinclair Interface2 joystick by selecting the correct mode. CREDITS Game programming & graphics by Bob Smith. 128K sound programming & tunes by Lee du-Caine. Farmer Jack was inspired by Jack Walker and his amazing allotment & home-brew. FEATURES FARMER JACK 100% Machine code 4-way movement Apples Bananas Bombs Cherries Continuous tunes Different allotments Explosions High-score table Incredible sound effects Keyboard / Joystick control Monsters Multiple lives On-Screen scoring Fully redefinable keys Strawberries Superb graphics Varying monster intelligence