THE CIVIL SERVICE 2 (Zenobi Software) Spectrum 48K/128K+2 Amidst all the various rooms containing the dusty files and aging manuscripts, that such a organisation seems intent on storing until the end of time, there must also be one tiny room where the "rule-maker" must dwell. And it is in this small isolated space that the clerk bearing this title puts pen to paper and inscribes the rules that govern all who work, or wish to work, for the CIVIL SERVICE; and as everybody knows - rules must be obeyed! True to form, this "being" has now taken it upon themself ... to "change" those rules and in effect to "move the goalposts". Such was the success rate of the applicants with the original entrance test that a new test has now been drawn up that is felt will present an even stiffer challenge for anybody daring to gain entrance into the CIVIL SERVICE. Not only that, but the "powers-that-be" have also insisted that the "rule-maker" devise a further series of tests for those wishing to reach the higher echelons. THE STORY SO FAR With the above in mind, each applicant will be placed in an "enclosed environment" where he or she will be confronted with a series of "mind-boggling" problems. Some requiring not only a superior intellect but also an ability to "twist" the obvious to suit the solution. Only those applicants with a good service record, a superior mind and a public school education will be allowed to participate ... unless you can think of some other means of "qualification" that could gain you the access you desire. YOU, or whoever endeavours to undertake the tasks laid before them, will need to utilise all the mental abilities of a "Grand Chessmaster" whilst pondering the problems laid before the applicant. Temper your judgement with some devious thinking and YOU might just get lucky. Though it is advised that a modicum of common-sense will go a long way in helping you through the tests. NOTES When you encounter one of the various invigilators, just "SAY HELLO" in order to find out what you have to do, and once you have solved that particular problem just repeat this action - if they are still around to be talked to!!! Some useful abbreviations are as follows ... QU for QUIT, HE for HELP, DR for DROP and EX for EXAMINE. Use the usual "SAVE" and "LOAD" routines to store a record of your game position, though be warned that it is possible that the likes of "RAMSAVE" etc may have been dismantled to make your task even harder ... devious sods these "rule-makers"!!!!! HINT It may sound the same but it is spelt differently and means TWO separate things.