Name: ADD AREA
Function:
Create a new area.
Response:
A new Area will be created
and the viewpoint will be moved to this new Area.
Note:
All new Areas contain an Entrance near
the centre (Entrance 001). If this is not required it may be deleted.
Name: EDIT AREA
Function:
Displays details of the current area and allows
the user to edit the area scale.
Response:
A dialogue box will appear. This shows the area name,
the number of
objects in the area and the area scale. The scale may be edited in the
usual dialogue box fashion.
Note:
The scale affects your size,
height, speed, activate, fall and climb distances.
Name: GOTO AREA
Function:
To move viewpoint to another area.
Response:
A list of existing areas will be displayed.
Action:
Select an area to go to.
Response:
Will move the viewpoint to the new area selected.
Note:
The Globals Area (Area 255) will also be displayed within
the list of existing areas.
Name: DELETE AREA
Function:
Delete a specified area.
Response:
A list of existing areas will
be displayed in the item selector.
Action:
Select an area from the Item selector.
Response:
The entire contents of the selected area including
objects and conditions
will be removed from memory.
Note:
This function is irreversible so use carefully!
Also note that you cannot delete the area you are currently in.
Name: COLOUR AREA (Spectrum)
Function:
To set the area colours from the palette.
Response:
A dialogue box will appear which allows
you to change ink (0-7), paper
(0-7), bright (0-1) and border (0-7) colours for the current area
Action:
When satistied with the selected colours select OK.
Name: COLOUR AREA (Amstrad CPC)
Function:
To set the area colours from the palette.
Response:
A dialogue box will appear in which any of
the 4 colours may be changed
on screen. (The first colour also includes the border colour)
and may be set
to any of the 27 colours available (0-26).
Action:
When satistied with the selected colours select OK.
Name: COLOUR AREA (Commodore)
Function:
To set the area colours from the palette.
Response:
A dialogue box will appear in which any of
the 4 colours may be changed
on screen (colours in the range 0-15), the first colour also
changes the border colour.
Action:
When satistied with the selected colours select OK.
Name: ADD ENTRANCE
Function:
Create a new entrance in the current area.
Response:
A new entrance will be created at your present
position.
Note:
The new entrance will contain the position and view direction of the
viewpoint at the time of its creation, therefore to set up an entrance to a
specific view simply move to that position and look in the desired direction.
Then select ADD ENTRANCE and the view will be stored as the last
entrance.
Name: EDIT ENTRANCE
Function:
Allows you to edit an existing entrance.
Response:
A list of all entrances will be displayed.
Action:
Select the entrance to be edited in the usual
manner.
Note 1:
To Edit an Entrance, move to your new desired entrance
position and
select EDIT ENTRANCE. A panel will display the entrance position and
view direction. The view from this entrance can be seen by selecting VIEW.
To alter the entrance to your current location and view select SET and your
current position and orientation will be copied to the entrance data.
Note 2:
The Status Bar and Entrance information should now display the same
values. View will show the new entrance.
Name: GOTO ENTRANCE
Function:
Move to a specified entrance within the current area.
Response:
A list of available Entrances will be displayed.
Action:
Select an entrance in the usual manner.
Response:
The viewpoint will be moved to the selected entrance.