Zoot (Bug-Byte) Typed up by Blughes -------------------------------------------------------------------------------- "Zoot" by Sean "Zip" Griffiths LOADING INSTRUCTIONS 1. Type LOAD"". Press ENTER 2. Press PLAY on the tape recorder. The Story So Far... Zoot's favourite game is marbles. Unfortunately he’s lost them down the drain. Can you help him retrieve his precious collection. He and his friend Super Zip explore the caves where strange creatures roam around: So look out - the Mankins are about. THE MANKINS Goopa's pretty dumb, Bodkin's shy, Cheeky's indestructible when his tongue is out, Spike has a habit of turning into an egg when he's scared (chicken ...!), Grimbo's really a Jekyll and Jekyll, Bogie's justdisgusting, Uggy is down right disgusting and has one-sided habits and Nevil’s got terminal B.O. GAME PLAY Zoot must collect his marbles without losing all his 4 lives. To pass through each cavern Zoot must perform certain jobs. His friend Super Zip will help if you stand around and wait. Screen Objectives Bash Screen Punch each creature Trap Screen Trap each one on a single ledge, let Zip get the ones that don't move. Try standing still over them. Collect Screen Pick up each marble Bell Screen Punch or pick-up the bells. Ledge Screen Remove all the ledges Escape Screen Gain as many points as poss- ible-leave by the white ledge. Combinations of these objectives are needed for further screens. You can gain extra lives and will sometimes find an i.D.C. tablet which has some strange effects. Try it and see! To move onto the next screen, just scroll Zoot off the bottom of the screen..Let Zip help you. Remember, you can move over him if you time it right. On screen 2, you must trap all eight Mankins before you move into screen 3. GAME CONTROL Joystick options: Kempston and Sinclair Interface 2. Select Kempston by pressing Y (Yes) or N (No) at the start of the game when the screen prompt "Kempston" appears. Key board: O = left Q = punch P = right A = down