TRAZ (Gamebusters) PLAYING INSTRUCTIONS TRAZ has been designed to be as easy to use as possible. Most functions are entirely joystick controlled and selections are made by highlighting the chosen option from a multi-choice menu. You can switch between these by pushing the joystick forwards. Pressing FIRE on either joystick will take you to the TRAZ options page. To play the game select single player or team mode with the joystick. Alternatively select the construction kit option to design or amend your own TRAZ complex. The TRAZ complex in which you are captive is divided into 64 cells arranged in an 8 x 8 grid. Your task in your bid for freedom, is to battle your way out of the TRAZ system. Only by destroying all neutron bricks in each cell can you reveal the exits and progress further in your escape attempt. Pressing F1 will pause the game and display a map of TRAZ. The map will show the cells you have deactivated and the exits available from each - your current cell will be highlighted. Press F1 to resume play or Q to abort game. TRAZ CONSTRUCTION KIT Selecting the construction kit feature from the options page will present you with the prompt: "Are you sure?". Pressing the 'Y' key will erase the game in memory - you will have to switch off and reload if you wish to play the original game again. It is not possible to amend the pre-designed game - unless you can prove yourself and escape from ... TRAZ! Once into the editor you will be presented with a menu bar at the top of the screen and an empty cell. To operate the menu system use a joystick to move left or right to highlight an option. Pressing the Fire button will select your chosen option or take you to that option's sub-menu. Moving the joystick down will only select if the option has a sub-menu and moving the joystick up will return you to the main menu. This enables you to safely explore the menu system without actually doing anything. The main menu will look like this: TAPE PLAY EDITOR MAP TAPE Allows you to load and save your designed ... TRAZ complexes. Also changes device to disc. PLAY Allows you to test a screen, set game options such as initial lives, or play the 'finished' game. EDITOR Allows you to select or erase screens, set screen options and edit the map. MAP Allows you to define the exits and start positions in the game map, or delete a cell. Press Fire to toggle exits / start positions on or off. Hold SPACE to view a cell in full. Screen editor - The following keys are used in conjunction with the joystick. Select the shape you wish to place by pressing the appropriate key. KEY CONTROLS Spectrum The Spectrum version of TRAZ will enable the user to configure the keyboard to their own requirements. These choices may then be saved to tape/disk and loaded in with the game on all future occasions. Commodore/IBM PC/Amstrad B BUMBER D DIMPLED SOLID BLOCK M MONSTER GENERATOR G GLASS REFRACTOR H HORIZONTAL BRICK F7 - HELP PAGE V VERTICAL BRICK F3 - BACKGROUND COLOUR # VERTICAL TRAP F5 - BORDER COLOUR > HORIZONTAL TRAP (On Amstrad 464 use keys on numeric keypad) SPACE BAR - TOGGLE BETWEEN DELETE AND DRAW CLR/HOME CLEARS SCREEN COLOUR KEYS (1-8) - TO SELECT COLOUR OF PLACED OBJECT RUN/STOP - RETURN TO EDITOR MAIN MENU LOADING INSTRUCTIONS COMMODORE 64 Insert cassette tape into datasette and rewind to start. While holding down the SHIFT key press RUN/STOP. Press PLAY on datasette ... TRAZ will take about five minutes to load. SPECTRUM 48/128 and Plus 2 48: Insert cassette tape into cassette player and rewind to start. Type LOAD"" and press ENTER. Press PLAY on cassette player. TRAZ will take about five minutes to load. 128: Insert cassette tape into cassette player and rewind to start. Select tape loader option and press ENTER. AMSTRAD/SCHNEIDER Insert fully rewound cassette player. [sic] Hold down CTRL and ENTER keys on the numeric keypad and follow the on-screen instruction.