TRACERS ------- Play TRACERS, an unique puzzler for the ZX Spectrum. Find your path/trace trough 100 cities. After loading the game you see a 7x7 grid from a town. You are a policeman and your job is to keep surveillance in town. To do your job best you need to visit as many blocks as possible during your shift. You may start your shift in ANY block chosen, but once started you need to finish your shift. The most effective way to do your shift is to always drive in a straight line forward until you reach any obstacle. This is the way you will do your shift. These obstacles are: - A not visitable block - The edge of town - An already visited block By reaching an obstacle you need to turn your car left or right to continue your ride. Your shift in town ends when you can't move anymore. If you made the right shift you go to the next town. You have made the right shift when the number indicated below the town matches the number of unvisited blocks. If you haven't made the right shift you can restart your shift with the 'R'-key. If you get bored of your shift you can change shifts by pressing the number of shift in another city (00-99). A succesful shift is marked with a *. Controls: Q=Up A=Down O=Left P=Right Z=Select block to start R=Restart shift S=Solution of this shift (shown, not played) Have fun, Dr Beep. P.S. This game is written in 1K and might (or not because ZX games are by default crap according to C64 voters) enter next years (2009) MiniGame Compo. Since this will be defined crap I will submit it to the 2008 CSSCGC.