Sticky For programming purists - a type-in listing for the Sinclair ZX Spectrum It is the year 1999. Civilisation as we know was obliterated by a terrible fishing accident. Or Something. In The Struggle to survive, the tattered remains of humanity renounced all sports except one - racing pedal-powered rotating sticks. What are the controls? This is the cunning part: your stick is constantly spinning, but by pressing your key you can swap the end you're currently rotating around, which lets you move. That's it - one button. Simple. Unless the far end of the stick is over a solid area of course, then nothing happens. It's erm, oily you see, not sticky. Anyway, the first player to complete an anti-clockwise lap of the track wins! Sticky is written to be expandable, and it's easy enough to change the controls, the number of laps, the length of the stick, the speed of rotation and so on.