********* The Project 64 etext of the ~Seymour Goes To Hollywood Instructions~, taken from The Codies' Seymor Goes to Hollywood Disk Version, converted to etext by Domgrief . SEYMOR10.TXT, June 1997, etext #255# Readapted for the Spectrum in 2001 AD by Alessandro Grussu http://www.ag-online.da.ru ********* Seymour Goes To Hollywood Join super star Seymour in his Hollywood debut. Make it in the movies. Meet frightening Frankenstein, evil Ding the Merciless, bash the big King Bong, and find Rick Bracy's true love. Seymour's Big Break Seymour has got his first big break: he is to star in the latest block busting movie. He turns up to work on the first day to find the studio in pandemonium! The stupid director Dirk Findelmeyer II has left for a holiday in Miami leaving all the scripts locked away in the safe. Seymour thinks there is something decidedly sinister going on when he discovers Tarzan with a speech impediment, a body in the study, and the lifts don't work either!! Controls Move Left z Left Move Right x Right Jump Space Jump Pick up/Use Object Enter Fire Help Seymour get his movie to the box office. The film has been sabotaged the scripts have been locked away in a safe, Tarzan cant speak a word of English and the security guard wont let you in. Move Seymour around the various parts of the map by walking left and right and jumping. Collect the objects and solve the puzzles. A puzzle is solved by standing next to it and using or giving a correct object. Hints and Tips * Avoid jumping into fans. * Pippa the secretary can help you. * Try opening all the doors. * Draw a map of the Studio to stop yourself getting lost. If you enjoyed this game look out for more great Seymour Film Adventures. Credits Game Design Big Red Software Coding Optimus Software and Shane O' Brien Graphics Brian Hartley Project Director Paul Ranson Production Stewart Regan and Pat Stanley Art Manager Shan Savage ********* End of the Project 64 etext of the Seymour Goes To Hollywood Instructions. *********