Punchy ------ NASTY PUNCH has locked JUDY away in the Punch & Judy booth. You must rescue her by guiding brave BOBBY the policeman across the stage. To achieve success you must, amongst other challenges, make BOBBY leap the obstacles, land on a flying carpet and ROCK THE BABY. All the well known characters from the traditional Punch & Judy show make an appearance in this unique game. The graphics and speech combine to produce one of the best programs available for the 48K Spectrum. Playing Instructions: Punch has locked Judy away in the Punch & Judy booth and Judy has called upon the brave Bobby to rescue her. In true Punch & Judy tradition you the audience can help by guiding Bobby over the stage, telling him when to jump the many obstacles which are in his way. Jump over the gaps in the stage and leap over Punch himself, whilst dodging the rotten tomatoes and the custard pies which are thrown at Bobby from stage left and stage right. With perfect timing land Bobby onto the flying carpet to cheat the alligators and dealth. Then at the end of each screen "Rock the Baby", before moving on. Every once in a while Judy will send a sausage, which Bobby can catch. When 3 have been caught, pressing key 8 will magically transport Bobby to the next screen unharmed. This magic should be saved for really tough sections. Bobby's progress is shown on the top scroll scanner which depicts the stage and booth. Each screen has a time penalty which is shown top right - this varies with the level selected. As each screen is completed a bonus helmet is awarded in the top left scroll. For every five helmets collected, a bonus is added. However, each time Bobby fails, he loses all bonus helmets and sausages collected at that stage. When Bobby is regenerated he starts again from the beginning of the stage in which he failed. At the commencement of the game Bobby can survive 3 failures. This rises by one when a score of 60,000 points is achieved. There are 16 screens to pass through before reaching the booth and the rescue of JUDY. Should you succeed then you may find that Punch once again abjucts poor Judy and so you and brave Bobby are destined to fight for eternity - or until you switch off the computer! Keyboard Controls: Key 6 = Left Key 7 = Right Key 0 = Jump Key 8 = Use sausages Key H = Hold game (0 to continue) To start the game press the Jump key 0. Joysticks other than the Kemston may be compatible with the above keys. Options: The game contains several skill options which are displayed on screen at the start. Pressing 1-5 will select the option required. 1 is the easiest and 5 is the hardest. High Score Table: If you achieve a score which is higher than those already entered in the high score table then in true arcade tradition you will be able to enter your name in the hall of fame. To do this use the left and right controls to select the letter of the alphabet you require, pressing the jump key to enter each one on the screen. (C) MR MICRO LTD. (Transcribed by Robin Stuart)