MONKEY ISLAND ADVENTURE A text adventure coded using the Graphic Adventure Creator by Incentive Software Based upon the game 'The Secret of Monkey Island' created by Ron Gilbert and published by Lucasfilm Games (c) 1990 Ron Gilbert/Lucasfilm Games This is an entirly not for profit venture and is just a coding exercise. ZX Spectrum Version Developed by Patrick Furlong Loading Screen by Neil Parsons - Loading You know the drill by now! The game can either be loaded in 128 Tape Loader or 48k BASIC. You can navigate through this small demo using the commands: NORTH, SOUTH, WEST, EAST NORTH-WEST, NORTH-EAST SOUTH-WEST, SOUTH-EAST or ENTER to enter buildings. To talk to characters, just type in either PIRATE1 PIRATE2 PIRATE3 SHADY LOOKOUT PRISONER1 PRISONER2 depending on who you want to talk too. Hint: This game does NOT follow conventional rules for those who plan to map out this demo, it's best to split it into sections. Hint: Something you are told will be of significance in the full game. Vx.1 - Created using a real Spectrum in 1999 with minimum rooms and no interactive elements. V1.0 - Demo Version, expanded from original version with rooms and interactive elements included. With Thanks To: deadpan666, polomint, Retrobothers, Bermondsey Bob, Dwayne Dibley, Macc and finally Martijn Van Der Heide of World of Spectrum