GOLD RUSH by M Rai from Your Spectrum 15 (Jun'85) NOTES: * The ATTR(x,y)=198 check at line 190 checks the gold location for Flash + Bright + Black Paper + Yellow Ink, but the PRINT at line 16 didn't include FLASH, so it was impossible to complete a level. I've included a FLASH 1 before printing the gold UDG. * There were a lot of superfluous spaces in the PRINT at line 7060, which messed up the display of the control keys, so I took them out. Pack up your pick, mosey on down to your mule and join the Gold Rush. Specman is on the level again in a great new platform game. All he has to do is collect the money bags scattered around the screen and then take them to the bottom to pay for the gold. Sounds a doddle? Don't be too sure. Once he gets to the bottom of the screen you have to remember the sum of all the loot he's collected. And he's got to traverse the platforms without plunging towards painful oblivion. The control keys you'll need to know are 7-Up, 6-Down, 5-Left and 8-Right. Oh, and one last thing, you've only got 130 steps to reach your target. This one's pure gold! Lines 1-3 This sets up the initial attributes and calls the subroutines which set up the UDGs and print the instructions. Line 4 Sets score variable and lives to start up stage. Lines 8-16 This prints the main screen display. Lines 18-40 Print the four flashing pound signs. Line 30 checks to see that the pound signs are not being printed in the same place. Lines 50-60 This positions Specman and his money variable is set to zero. Lines 64-200 This is the main loop of the program which reads the keyboard and acts upon the key presses. Lines 499-530 This routine prints the moving platforms and keeps the score up to date. Lines 1099-2020 This routine moves Specman down the ladder. Lines 2099-3015 Similar to the previous routine, this one moves Specman up the ladder. Lines 3099-4025 If you fall down a hole then this routine takes over and prints Specman falling through space. Aaaagh! Lines 4099-5010 This is the 'touch money' routine, which performs all the necessary variable changes when you pick up some money. Lines 5049-5065 This is the end of the game routine. Lines 5069-6040 Once you've collected all the money, this routine allows you to buy the gold. Lines 6099-7050 This routine prints up the message 'well done' when you finish a screen, and then resets the variable ready for the next level. Lines 7059-7090 Print the instructions. Lines 7999-9000 Set up the UDGs. -- Another Fine Product transcribed by: Jim Grimwood (jimg@globalnet.co.uk), Weardale, England --