Pro Boxing Simulator (Codemasters) Typed up by Blughes ---------------------------------------- AIM OF THE GAME Defeat each boxer over 15 rounds or withing 5 lives. 2-player mode: play against a friend. 1-player mode: play against 6 (computer-controlled) opponents. Beat all 6 to become world champion. Then defend your title against even tougher opponents. Lives remaining are shown in the top corners, inside pictures of the men. The colour of the picture tells you if it's safe to foul your opponent without being seen by the ref. Red = little chance. Amber = maybe. Green = good chance. Normally, you use the legal punches. A knockout brings you to the end of the round (not the whole fight). When the boxers get too close they go into a hold and cross sides of the ring. If this is repeated a player may lose a life. LOADING: 128K users press ENTER 48K users type LOAD"" press ENTER SUMMARY OF JOYSTICK POSITIONS Moves marked with * are foul moves. Guard Jerk *Head Guard Punch Upper High Back Butt High Cut Backward O Forward *Knee O *Kick Guard Duck Guard Body *Groin Low Duck Punch Low Blow Punch Fire button not pressed Fire button pressed Moves above are for a right-facing character. Moves are reversed for a left facing character. GAME CONTROLS CAPS SHIFT & A. Quit Game (only if game is paused) 1.............. Start One Player Game 2.............. Start Two Player Game 3.............. Joystick/Keyboard Selection Player 1 4.............. Joystick/Keyboard Selection Player 2 CAPS SHIFT & SYM SHIFT...... Pause On SPACE.......... Pause Off When the game is paused, the Quit Game keys (CAPS SHIFT & A) and Joystick/Keyboard Selection keys (3 and 4) are operative. Before commencing a game, the 8/9 keys (or A-F keys) can be used to select an opponent, provided you have previously reached that level. There are two different joystick options that may be selected: KEM (Kempston) for player 1, and IF2 (Interface 2) for player 1 or player 2 or both. KEYBOARD OPTIONS The keyboard options produce moves corresponding to the joystick moves given above. In option KY1, single keys are pressed, with or without the "Fire" key, to produce the various moves. In options KY2 and KEY, some moves require two keys to be pressed simultaneously, with or without the "Fire" key. Option KY1 Player 1 Player 2 Q W E U I O A D H K Z X C B N M Fire: 1 0 Option KY2 Option Key Player 1 Player 2 Player 1 Q O K S D N M Z X A K M Fire: F P L Original design Michael & Terry Simpson BBC version Michael Simpson C64 version Jason Benham Spectru/Amstrad version Chanrles Benham Addition Graphics Chris Graham Production Stewart Regan Project Manager Tim Miller Artwork Shan Savage Illustration Rod Walker This program, incuding code, graphics, music and artwork are the copyright of CodeMasters Software Co. Ltd and no part may be copied, stored transmitted or reproduced in any form or by any means, hired or lent without the express permission of CodeMasters Software Co. Ltd. MADE IN ENGLAND Published by CodeMasters Software Company Ltd., PO Box 6, Southam, Warwickshire, England CV33 0SH.