Bounzai - Eric Verlind (Your Spectrum-No.18-Page 54) FOR ERIC VERLIND, OPPORTUNITY HAS KNOCKED. HIS GAME BOUNZAI LEADS US OFF ON THE YS SEARCH FOR THE SIX BEST. NOW FOLLOW THAT! Bounzai has edged out the opposition in our Opportunity Knocks compo - and you can see why! It's an amazing machine code version of the old Atari VCS game, Tanks. And before all the trainspotters get excited, yes, we know it exceeds the 5K limit but we reckon it's that good we'd be nuts not to pub- lish it. So, what have you got to do? Well, the idea is to fire a missile from your tank and bounce it off the walls. That way you can blast your opponent be- fore the bullet runs out of steam. You have the option of tackling the computer or taking on a human opponent. Your tank is controlled using either the joystick or four user-defined keys. You'll find that the main menu offers you three options - you can define the game variations, start a game or exit from it. If you choose to define the game, you'll be offered a further eigth options: * You can pick whether to use the joystick or the keys. * You can decide on the number of bullets that can be fired at any one time - the default is one and the maximum is four. * The next option lets you direct the bullets as they travel or makes them bounce off the walls uncontrollably. * You can define how long the bullet will last on the screen. * Choose the number of lives you have. * Decide how many screens you want to play before starting a new game. * Choose which screen you want to start at. * The last option takes you back to the main menu. So, if you're after rattling off a few bounching bullets, get typing and get tanking! This info file was typed by Michael Bruhn 14/6-1998