At the Sign of The Dancing Ogre by Chris Bourne from Sinclair User annual 1986 The master adventurer Gordo Greatbelly is mystified. Where can his love, the Lady Marion, be and how can he save her? To find the answers to those questions he must question closely those who come to take vitals at his inn The Dancing Ogre. One of them is bound to know how he can rescue his sweetheart. Are you brave enough to take on Gordo's task in this unique adventure game for the 48K Spectrum? If so you must be ready to deal with the tricks and traps which programmer Chris Bourne throws at you and the many artificially intelligent characters who will come into the bar. We wish you luck ... Instructions Could you run The Dancing Ogre tavern as expertly as the great Gordo Greatbelly himself? Here's your chance to find out. The Lady Marion has been captured and locked in prison. To get her out you'll need the password, known only to the adventurers who come to carouse at the Ogre. Briefly, what's happening in the Ogre is shown in the yellow part of the screen. Your decisions are given in the black part. Press the appropriate number key to choose a decision. Customers will only give you help if they like you, so keep them happy with advice or free food and drink. But don't be too generous - you've a living to make as well.