THE SPECTRUM GAMES DATABASE 3D MONSTER CHASE PUBLISHER Romik Software AUTHOR Dave Noonan YEAR 1983 CATEGORY Arcade Maze DESCRIPTION A 3D Maze game, search for a number of keys and escape the maze whilst avoiding the obligatory monsters. CONTROLS Joystick/Keyboard Y to P - Forward. H to L - Left A to G - Right Z to M - Reverse 0 - Grenade P - Start ORIGINAL INLAY CARD TEXT You are trapped within the three floors of a subterranean maze. Your task is to search for the missing keys whilst avoiding the monsters guarding them. Each time that you find a key and return to your starting point, a bomb is activate, you have a limited time in which to defuse it. WILL YOU BE THE SUPREME WORLD CHAMPION TO LOAD 3D MONSTER CHASE TYPE:- LOAD "" There are 5 skill levels, level 5 being the hardest. There are seven keys to be found. Key one has to be found first, then returned to your starting place. Immediately that is done the bomb starts ticking. If you do not find the bomb in time then you will lose a life, if you find the bomb in time, you will then have to return to your starting place. Now you have to find key one and then key two before returning to your starting place. Then again you have to find the bomb. Now you have to find key one, then two, then three. etc., etc., etc. At the top of the screen you will see a radar screen which shows your position (solid white dot) and the monsters position (flashing white dot), use this to help avoid the monsters. You start the game with a limited number of grenades, which if used at the correct range will destroy a monster (the number of grenades you have are shown on the top left of the screen). There are three floors to the maze, you always start of Zeta floor. The keys and the bomb can be on any floor. When you are wandering around the maze you may occasionally see a key with a higher number on than the one you are looking for. You can only pick up the keys in numerical order. The floors to the maze each have names:- Zeta, Alpha & Delta. To change floors you will have to find the lifts. A Red coloured lift will take you down. A Blue coloured lift will take you up. When you find a lift, you will see the blue or red colour at the bottom of the picture. If you do not wish to use the lift, just turn away. If you wish to use the lift, move forward. The lift is then automatic. CONTROLS:- Y to P = Forward A to G = Right H to L = Left Z to M = Reverse OR USE JOYSTICK 0 = Grenade Press "P" To Play Have you seen all the other Romik Software games for the Spectrum ?? This Cassette contains one very high quality copy of the program. If you have any problems loading the program, then return in to Romik Software Ltd., at the address overleaf within two weeks of purchase, with proof of purchase, for immediate replacement. Please ensure before loading any program that the heads of your cassette deck are clean and demagnetised. We reserve the right to slightly alter the program from this insert. The program on this cassette is the copyright of ROMIK SOFTWARE LIMITED No unauthorised reproduction, hiring or resale of the program or packaging is permitted. Romik Software Limited, 277 Argyll Avenue, Slough, Berks. HINTS/CHEATS RELATED GAMES SCORES URLS FACTS NOTES The inlay of this game claims it has A REAL ACTION SHOT OF THE GAME, which is an outrageous lie, as the picture has in fact been drawn (although it is a roughly accurate representation of the game screen)