SINCLAIR INFOSEEK - SEARCH RESULTS


[ Help! | Configure | Advanced search ]

Search expression for
show pictures list only



MATCHES & DOWNLOADS

How to Create a Game for ZX Spectrum, Using Assembler
[none][screens]

[Book cover]
Full titleHow to Create a Game for ZX Spectrum, Using Assembler
Year of release1995
PublisherPiter Publishing House (Russia)
Author(s)Aleksandr Evdokimov, Aleksander Kapultsevich, Igor Kapultsevich
TypeBook: Paperback
ISBN5-7190-0038-0
Number of pages344
LanguageRussian
CommentsThis book is the second part of the series (also see How to Create a Game for ZX Spectrum) and describes the methods of games programming, using assembler (GENS4).
Full text (in russian) is available on the publisher's web site: http://www.piter.com/lib/978571900038/zxspectr.phtml.
Score 9.00 (3 votes)   See scores and vote!

Support material
FilenameSizeType
HowToCreateAGameForZXSpectrumUsingAssembler_Back.jpg71,085(Scan of the book cover)
HowToCreateAGameForZXSpectrumUsingAssembler_Front.jpg164,548(Scan of the book cover)



Sinclair Infoseek (v13.1) is written by Martijn van der Heide and © 1999-2014 ThunderWare Research Center
Acceptable Use Policy
Generated in 0.055 seconds
[Mail] [Index]