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Sea Fight

[Loading screen]
[In-game screen]
Full titleSea Fight
Year of release1997
PublisherOleg N. Cher (Ukraine)
Author(s)Oleg N. Cher, Svetlana Golichenko
Inspired byClifford Von Wickler (original game: Battleships)
Machine typeZX Spectrum 48K
Number of players5 - turn based
ControlsInterface 2 and Keyboard
TypeBoard Game
Message languageRussian
Original publicationFreeware
Protection schemeUndetermined
AuthoringAuthored with Z80 COLOSS
Additional infoFeatures a Battleships clone
Features In-game Mini-game(s)
RemarksOleg recalls: "This game was originally written on a Ukraine clone of the ZX Spectrum, named Orel' BK-08 (Dnepropetrovsk variant). This machine has 64K RAM and 16K ROM. Sea Fight uses the Orel' BK-08 "shadow" memory (placed in 0000-3FFF) to save the title screen, and right before playing, it is restored. You will see colour attributes on the Spectrum 48K, but this is correct - the game is ready to be played - the screen restoration only works on the Orel' BK-08.
Interesting fact: The main artist of Sea Fight is Svetlana Golichenko. She is my sister!"
Score 6.75 (4 votes)   See scores and vote!

Download and play links
Run on-line with a 48K Java Spectrum emulator SeaFight.tap.zip30,146((non-TZX) TAP tape image)

Additional material
SeaFight.gif2,002(Loading screen)
SeaFight.scr6,912(Loading screen dump)
SeaFight.gif4,042(In-game screen)
SeaFight.html(Russian instructions - remote)
SeaFight.txt384(English instructions)
SeaFight_SourceCode.zip14,674(Source code)

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