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[Loading screen]
[In-game screen]
Full titleMolecale
Year of releasenever
PublisherVideo Images (UK)
Author(s)Clockwize (David Bradley, Dean Hickingbottom, Gary Wood)
Machine typeZX Spectrum 48K
Number of players2 - alternating
TypeArcade: Shoot-em-up
Message languageEnglish
Original publicationCommercial
AvailabilityNever released
RemarksNever got past the demo stage.
Dean recalls: "This Video Images "game that never was", was to take place around a star named Molecale (pronounced 'mollicale'). The star system was divided up into sectors, some of which contained planets. Getting to the planets would involve fighting your way through waves of various nasties, finally facing a 'big boss nasty' when you reached the planet. It was also intended to be a two player 'buddy game' which would be harder to complete.
All this was conceived at Video Images around 1987/88, probably by all three members but the actual name 'Molecale', was (I think) dreamed up by Wayne Sheardown (who never actually became part of Video Images in the end)"

Additional material
Molecale.gif6,013(Loading screen)
Molecale.scr6,912(Loading screen dump)
Molecale.gif4,408(In-game screen)
Molecale_DevelopmentScreens.zip28,083(Development screens)

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