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Fractal Tree

[Does not use a cassette inlay] [Does not use a loading screen]
[In-game screen]
Full titleFractal Tree
Year of release1985
PublisherPopular Computing Weekly (UK)
Author(s)John de Rivaz
Machine typeZX Spectrum 16K
Number of players1
TypeUtility: Visual/Screen
Message languageEnglish
Original publicationType-in
Additional info Published as Type-in in issue Oct '85, page 22
Appeared on side A of electronic magazine Outlet issue 141 (Outlet), as 'Grow Your Own Fractal Trees'
RemarksWill work in either size machine. In fact, the 16K works better! It uses as much memory as it can get, with the result that a 16K machine goes up to 1024 branches and puts a reasonable tree on the screen, while on a 48K Spectrum it just goes on and on and on and in some cases fills half the screen with black lines.
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Download and play links
Run on-line with a 48K Java Spectrum emulator FractalTree.tzx.zip1,546(TZX tape image)

Additional material
GrowYourOwnFractalTrees.gif3,313(In-game screen)
FractalTree.txt4,876(English instructions)

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