-- Amiga emulators -- PC emulators -- Glossary -- Main Help page -- Amiga emulators -- ASp -- CBSpeccy -- Speculator -- ZXAM --

ASp
POKEs are entered on ASp using an Arexx script

- Ensure REXXMAST is loaded (execute REXXMAST to start it manually)
- When ASp is loaded, Select Run Arexx from the Project menu.
- Select POKEr.asprx in the file requester. It will probably be in S:Rexx, but may vary on how you have set up ASp. Do a search for this file if you are unsure.
- In the box similar to the one shown above, enter the ADDRESS then a comma, then the VALUE and press RETURN
- Repeat as many times as needed.
- Click the RUN button on the ASp interface to start the game.

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CBSpeccy

- Enter the ADDRESS in the first box next to the word POKE
- Enter the VALUE in the box to the right of the one you entered the ADDRESS in
- Press RETURN
- Repeat as many times as needed.
- Click the "Go!" button to start the game.

Note you can have CBSpeccy enter your POKE on every frame the emulator moves at. I can't think WHY you would want to, but at least you can?!
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Speculator

- Right-click at the top of the screen, and select "POKE Memory" from the Utilities menu
- Enter the ADDRESS in the left hand text box
- Enter the VALUE in the right hand text box
- Click the POKE button (marked above in blue)
- Repeat as many times as needed.
- Click the EXIT button to continue.

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ZXAM
Entering POKEs on ZXAM is a doddle:

- Enter the ADDRESS in the left hand text box (marked above in red)
- Enter the VALUE in the right hand text box (marked above in green)
- Click the POKE button (marked above in blue)
- Repeat as many times as needed.
- Click the RUN button to start the game.

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If you find this information is wrong, or want to add an emulator with the ability to POKE, let me know.