Quote:
Originally Posted by Bermondsey Bob
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I refer you to
my previous statement. In short - to make this work they'd have had to make revolutionary leaps in everything from video codecs to server farm infrastructure, and if they'd really pulled it off they'd have academic papers *coming out of their ears*, not just a shiny brochureware website. "We were working on this in secret for seven years" doesn't cut it, sorry.
Also, I find it interesting that as a follower of the demo scene, I've frequented forums and attended events with people who are senior developers in the games industry (including ones who attended - and presented at - GDC, where this was announced) and yet I've not heard them say a single word about OnLive. In fact, the only place I have heard about it is in these two topics on WOS.